Development
I have many new converter modules in development. Supporting a new file format requires a lot of preparation. First, I need the cooperation of the company responsible for the file format. I need a detailed specification of the bytes in the binary file, as well as a copy of the program, technical support of the program. Next, I can begin the design and programming of a converter module. This alone might take many man-months. After that, field testing can begin, and finally it can become part of 3D Object Converter.
|
Converter modules for the following file formats are in development |
| File
format / Supported file formats |
Extension |
Load
/ Save |
Status - Available |
3D Systems |
SLC |
Load |
Finished - unreleased |
Archangel |
XBN |
Load |
Finished - unreleased |
Archlord |
ECL |
Load |
Finished - unreleased
|
Battle of the Immortals |
M4F |
Load |
Finished - unreleased |
EA Sports MMA |
*_GEOM |
Load |
Finished - unreleased |
Idea Spectrum Model (Realtime Landscaping Plus, Pro) |
ISM |
Load |
Finished - unreleased |
Loong: The Power of the Dragon |
FSCN |
Load |
Finished - unreleased |
Loong: The Power of the Dragon |
FSKIN |
Load |
Finished - unreleased |
Loong: The Power of the Dragon |
FSM |
Load |
Finished - unreleased |
Lunia Online |
SKINNEDMESH/XML |
Load |
Finished - unreleased |
Maestia Online |
MMF |
Load |
Finished - unreleased |
Majesty 2: The Fantasy Kingdom Sim |
MESH/MATERIAL |
Load |
Finished - unreleased |
Might & Magic Heroes VI |
GOBJ |
Load |
Finished - unreleased |
NCsoft (Auto Assault, Tabula Rasa) |
GEO |
Load |
Finished - unreleased |
Neuro |
SMDL |
Load |
Finished - unreleased |
PolyCAD (3D Polygon) |
GEO |
Load
/ Save |
Finished - unreleased |
PolyCAD (3D Polyline) |
GEO |
Load
/ Save |
Finished - unreleased |
Scions of Fate |
MDL |
Load |
Finished - unreleased |
Scions of Fate |
SKIN |
Load |
Finished - unreleased |
Shaiya Online |
3DO |
Save |
Finished - unreleased |
Surfstand Surface Data File |
SDF |
Load |
Finished - unreleased |
The Nebula Device 2 Binary |
NVX2 |
Load |
Finished - unreleased |
Touhou Dokasuka |
GSA |
Load |
Finished - unreleased |
Voltron: Defender of the Universe |
CMFH/MAT.TXT/CFG/CSF |
Load |
Finished - unreleased |
With Your Destiny |
MSH |
Load |
Finished - unreleased |
XNALara Binary Mesh |
MESH |
Save |
Finished - unreleased |
|
Functions/Tools are in development |
| Functions/Tools |
Menuitem |
Hotkey |
Status - Available |
WEB Updater v1.30 |
- |
- |
Finished - Downloadable |
|
Configuration parameters are in development |
| Parameter |
Type |
Default
Value |
Status - Available |
Bone_R |
Colors |
0 |
Finished - unreleased |
Bone_G |
Colors |
0 |
Finished - unreleased |
Bone_B |
Colors |
1.0 |
Finished - unreleased |
Bone_Connection_R |
Colors |
1.0 |
Finished - unreleased |
Bone_Connection_G |
Colors |
1.0 |
Finished - unreleased |
Bone_Connection_B |
Colors |
0.5 |
Finished - unreleased |
Vertex_Color_R_Default_Material |
Colors |
1.0 |
Finished - unreleased |
Vertex_Color_G_Default_Material |
Colors |
1.0 |
Finished - unreleased |
Vertex_Color_B_Default_Material |
Colors |
1.0 |
Finished - unreleased |
Vertex_Color_A_Default_Material |
Colors |
1.0 |
Finished - unreleased |
OGRE_ASCII_Vertex_Normals_Export |
Export |
True |
Finished - unreleased |
If you are interested in assisting me in the design or testing of Converters, or have ideas for other converter modules, please E-Mail me.
Free support:
If you have an unsupported polygon based 3D object type please send me any sample files and the file format description (for binary files, if it's possible) by e-mail.